|
9253 |
P1934D1
XOR Break — Solo Version
|
0 / 0 |
(无) |
|
9251 |
P1934E
Weird LCM Operations
|
0 / 0 |
(无) |
|
9250 |
P1935A
Entertainment in MAC
|
0 / 0 |
(无) |
|
9249 |
P1935B
Informatics in MAC
|
0 / 0 |
(无) |
|
9248 |
P1935C
Messenger in MAC
|
0 / 0 |
(无) |
|
9245 |
P1935F
Andrey's Tree
|
0 / 0 |
(无) |
|
9244 |
P1936A
Bitwise Operation Wizard
|
0 / 0 |
(无) |
|
9305 |
P1941G
Rudolf and Subway
|
0 / 0 |
7 |
|
9392 |
P1942A
Farmer John's Challenge
|
0 / 0 |
3 |
|
9391 |
P1942B
Bessie and MEX
|
0 / 0 |
3 |
|
9302 |
P1943C
Tree Compass
|
0 / 0 |
(无) |
|
9295 |
P1944B
Equal XOR
|
0 / 0 |
(无) |
|
9321 |
P1945E
Binary Search
|
0 / 0 |
(无) |
|
9319 |
P1945G
Cook and Porridge
|
0 / 0 |
(无) |
|
9314 |
P1946D
Birthday Gift
|
0 / 0 |
(无) |
|
9294 |
P1948A
Special Characters
|
0 / 0 |
(无) |
|
9290 |
P1948E
Clique Partition
|
0 / 0 |
(无) |
|
9380 |
P1949D
Funny or Scary?
|
0 / 0 |
(无) |
|
9373 |
P1949K
Make Triangle
|
0 / 0 |
(无) |
|
9365 |
P1951A
Dual Trigger
|
0 / 0 |
3 |
|
9362 |
P1951D
Buying Jewels
|
0 / 0 |
7 |
|
9361 |
P1951E
No Palindromes
|
0 / 0 |
7 |
|
9360 |
P1951F
Inversion Composition
|
0 / 0 |
9 |
|
9357 |
P1951I
Growing Trees
|
0 / 0 |
10 |
|
9347 |
P1952J
Help, what does it mean to be "Based"
|
0 / 0 |
(无) |
|
9346 |
P1954A
Painting the Ribbon
|
0 / 0 |
3 |
|
9339 |
P1955B
Progressive Square
|
0 / 0 |
3 |
|
9333 |
P1955H
The Most Reckless Defense
|
0 / 0 |
8 |
|
9330 |
P1956C
Nene's Magical Matrix
|
0 / 0 |
5 |
|
9329 |
P1956D
Nene and the Mex Operator
|
0 / 0 |
7 |
|
9326 |
P1956F
Nene and the Passing Game
|
0 / 0 |
10 |
|
9399 |
P1957A
Stickogon
|
0 / 0 |
(无) |
|
9398 |
P1957B
A BIT of a Construction
|
0 / 0 |
(无) |
|
9466 |
P1958E
Yet Another Permutation Constructive
|
0 / 0 |
6 |
|
9459 |
P1965B
Missing Subsequence Sum
|
0 / 0 |
6 |
|
9458 |
P1965C
Folding Strip
|
0 / 0 |
8 |
|
9457 |
P1965D
Missing Subarray Sum
|
0 / 0 |
10 |
|
9456 |
P1965E
Connected Cubes
|
0 / 0 |
10 |
|
9454 |
P1966A
Card Exchange
|
0 / 0 |
3 |
|
9453 |
P1966B
Rectangle Filling
|
0 / 0 |
3 |
|
9442 |
P1968C
Assembly via Remainders
|
0 / 0 |
3 |
|
9440 |
P1968E
Cells Arrangement
|
0 / 0 |
5 |
|
9436 |
P1969A
Two Friends
|
0 / 0 |
3 |
|
9435 |
P1969B
Shifts and Sorting
|
0 / 0 |
3 |
|
9429 |
P1970A2
Balanced Unshuffle (Medium)
|
0 / 0 |
9 |
|
9428 |
P1970A3
Balanced Unshuffle (Hard)
|
0 / 0 |
9 |
|
9427 |
P1970B1
Exact Neighbours (Easy)
|
0 / 0 |
6 |
|
9426 |
P1970B2
Exact Neighbours (Medium)
|
0 / 0 |
7 |
|
9425 |
P1970B3
Exact Neighbours (Hard)
|
0 / 0 |
8 |
|
9421 |
P1970D1
Arithmancy (Easy)
|
0 / 0 |
7 |
|
9420 |
P1970D2
Arithmancy (Medium)
|
0 / 0 |
10 |
|
9501 |
P1973C
Cat, Fox and Double Maximum
|
0 / 0 |
5 |
|
9494 |
P1974D
Ingenuity-2
|
0 / 0 |
4 |
|
9474 |
P1977B
Binary Colouring
|
0 / 0 |
(无) |
|
9471 |
P1977E
Tensor
|
0 / 0 |
(无) |
|
9547 |
P1978A
Alice and Books
|
0 / 0 |
(无) |
|
9545 |
P1978C
Manhattan Permutations
|
0 / 0 |
(无) |
|
9530 |
P1979C
Earning on Bets
|
0 / 0 |
4 |
|
9529 |
P1979D
Fixing a Binary String
|
0 / 0 |
6 |
|
9528 |
P1979E
Manhattan Triangle
|
0 / 0 |
9 |
|
9527 |
P1979F
Kostyanych's Theorem
|
0 / 0 |
10 |
|
9524 |
P1980C
Sofia and the Lost Operations
|
0 / 0 |
4 |
|
9522 |
P1980E
Permutation of Rows and Columns
|
0 / 0 |
5 |
|
9507 |
P1981C
Turtle and an Incomplete Sequence
|
0 / 0 |
(无) |
|
9506 |
P1981D
Turtle and Multiplication
|
0 / 0 |
(无) |
|
9518 |
P1984A
Strange Splitting
|
0 / 0 |
3 |
|
9511 |
P1984G
Magic Trick II
|
0 / 0 |
10 |
|
9633 |
P1988C
Increasing Sequence with Fixed OR
|
0 / 0 |
4 |
|
9628 |
P1990B
Array Craft
|
0 / 0 |
4 |
|
9621 |
P1991B
AND Reconstruction
|
0 / 0 |
(无) |
|
9620 |
P1991C
Absolute Zero
|
0 / 0 |
(无) |
|
9619 |
P1991D
Prime XOR Coloring
|
0 / 0 |
(无) |
|
9618 |
P1991E
Coloring Game
|
0 / 0 |
(无) |
|
9616 |
P1991G
Grid Reset
|
0 / 0 |
(无) |
|
9614 |
P1991I
Grid Game
|
0 / 0 |
(无) |
|
9613 |
P1992A
Only Pluses
|
0 / 0 |
3 |
|
9611 |
P1992C
Gorilla and Permutation
|
0 / 0 |
3 |
|
9609 |
P1992E
Novice's Mistake
|
0 / 0 |
5 |
|
9606 |
P1994A
Diverse Game
|
0 / 0 |
3 |
|
9605 |
P1994B
Fun Game
|
0 / 0 |
3 |
|
9603 |
P1994D
Funny Game
|
0 / 0 |
6 |
|
9601 |
P1994F
Stardew Valley
|
0 / 0 |
9 |
|
9599 |
P1994H
Fortnite
|
0 / 0 |
10 |
|
9595 |
P1995C
Squaring
|
0 / 0 |
6 |
|
9583 |
P1997B
Make Three Regions
|
3 / 4 |
10 |