|
692 |
P1681A
Game with Cards
|
0 / 0 |
3 |
|
686 |
P1682A
Palindromic Indices
|
0 / 0 |
3 |
|
684 |
P1682C
LIS or Reverse LIS?
|
0 / 0 |
4 |
|
682 |
P1682E
Unordered Swaps
|
0 / 0 |
10 |
|
681 |
P1682F
MCMF?
|
0 / 0 |
10 |
|
678 |
P1684C
Column Swapping
|
0 / 0 |
4 |
|
677 |
P1684D
Traps
|
0 / 0 |
5 |
|
676 |
P1684E
MEX vs DIFF
|
0 / 0 |
7 |
|
672 |
P1685A
Circular Local MiniMax
|
0 / 0 |
3 |
|
671 |
P1685B
Linguistics
|
0 / 0 |
7 |
|
670 |
P1685C
Bring Balance
|
0 / 0 |
10 |
|
668 |
P1685D2
Permutation Weight (Hard Version)
|
0 / 0 |
10 |
|
667 |
P1685E
The Ultimate LIS Problem
|
0 / 0 |
10 |
|
666 |
P1686A
Everything Everywhere All But One
|
0 / 0 |
3 |
|
665 |
P1686B
Odd Subarrays
|
0 / 0 |
3 |
|
664 |
P1687A
The Enchanted Forest
|
0 / 0 |
5 |
|
663 |
P1687B
Railway System
|
0 / 0 |
5 |
|
662 |
P1687C
Sanae and Giant Robot
|
0 / 0 |
9 |
|
660 |
P1687E
Become Big For Me
|
0 / 0 |
10 |
|
657 |
P1688B
Patchouli's Magical Talisman
|
0 / 0 |
3 |
|
656 |
P1688C
Manipulating History
|
0 / 0 |
5 |
|
655 |
P1689A
Lex String
|
0 / 0 |
3 |
|
654 |
P1689B
Mystic Permutation
|
0 / 0 |
3 |
|
650 |
P1690A
Print a Pedestal (Codeforces logo?)
|
0 / 0 |
3 |
|
649 |
P1690B
Array Decrements
|
0 / 0 |
3 |
|
648 |
P1690C
Restoring the Duration of Tasks
|
0 / 0 |
3 |
|
646 |
P1690E
Price Maximization
|
0 / 0 |
5 |
|
644 |
P1690G
Count the Trains
|
0 / 0 |
7 |
|
643 |
P1691A
Beat The Odds
|
0 / 0 |
3 |
|
642 |
P1691B
Shoe Shuffling
|
0 / 0 |
3 |
|
641 |
P1691C
Sum of Substrings
|
0 / 0 |
4 |
|
639 |
P1691E
Number of Groups
|
0 / 0 |
8 |
|
636 |
P1692B
All Distinct
|
0 / 0 |
3 |
|
630 |
P1692H
Gambling
|
0 / 0 |
5 |
|
629 |
P1693A
Directional Increase
|
0 / 0 |
4 |
|
628 |
P1693B
Fake Plastic Trees
|
0 / 0 |
5 |
|
627 |
P1693C
Keshi in Search of AmShZ
|
0 / 0 |
8 |
|
626 |
P1693D
Decinc Dividing
|
0 / 0 |
10 |
|
625 |
P1693E
Outermost Maximums
|
0 / 0 |
10 |
|
624 |
P1693F
I Might Be Wrong
|
0 / 0 |
10 |
|
623 |
P1694A
Creep
|
0 / 0 |
3 |
|
622 |
P1694B
Paranoid String
|
0 / 0 |
4 |
|
620 |
P1695B
Circle Game
|
0 / 0 |
3 |
|
619 |
P1695C
Zero Path
|
0 / 0 |
5 |
|
618 |
P1695D1
Tree Queries (Easy Version)
|
0 / 0 |
8 |
|
617 |
P1695D2
Tree Queries (Hard Version)
|
0 / 0 |
8 |
|
615 |
P1696A
NIT orz!
|
0 / 0 |
3 |
|
614 |
P1696B
NIT Destroys the Universe
|
0 / 0 |
3 |
|
613 |
P1696C
Fishingprince Plays With Array
|
0 / 0 |
4 |
|
612 |
P1696D
Permutation Graph
|
0 / 0 |
6 |
|
608 |
P1696H
Maximum Product?
|
0 / 0 |
10 |
|
607 |
P1697A
Parkway Walk
|
0 / 0 |
3 |
|
606 |
P1697B
Promo
|
0 / 0 |
3 |
|
605 |
P1697C
awoo's Favorite Problem
|
0 / 0 |
4 |
|
603 |
P1697E
Coloring
|
0 / 0 |
9 |
|
600 |
P1698B
Rising Sand
|
0 / 0 |
3 |
|
597 |
P1698E
PermutationForces II
|
0 / 0 |
8 |
|
591 |
P1699D
Almost Triple Deletions
|
0 / 0 |
8 |
|
590 |
P1699E
Three Days Grace
|
0 / 0 |
10 |
|
589 |
P1700A
Optimal Path
|
0 / 0 |
3 |
|
587 |
P1700C
Helping the Nature
|
0 / 0 |
5 |
|
586 |
P1700D
River Locks
|
0 / 0 |
6 |
|
584 |
P1700F
Puzzle
|
0 / 0 |
10 |
|
582 |
P1701B
Permutation
|
0 / 0 |
3 |
|
581 |
P1701C
Schedule Management
|
0 / 0 |
4 |
|
580 |
P1701D
Permutation Restoration
|
0 / 0 |
6 |
|
579 |
P1701E
Text Editor
|
0 / 0 |
9 |
|
576 |
P1702B
Polycarp Writes a String from Memory
|
0 / 0 |
3 |
|
575 |
P1702C
Train and Queries
|
0 / 0 |
3 |
|
574 |
P1702D
Not a Cheap String
|
0 / 0 |
3 |
|
572 |
P1702F
Equate Multisets
|
0 / 0 |
5 |
|
564 |
P1703F
Yet Another Problem About Pairs Satisfying an Inequality
|
0 / 0 |
4 |
|
563 |
P1703G
Good Key, Bad Key
|
0 / 0 |
5 |
|
562 |
P1704A
Two 0-1 Sequences
|
0 / 0 |
3 |
|
561 |
P1704B
Luke is a Foodie
|
0 / 0 |
3 |
|
560 |
P1704C
Virus
|
0 / 0 |
4 |
|
553 |
P1705A
Mark the Photographer
|
0 / 0 |
3 |
|
552 |
P1705B
Mark the Dust Sweeper
|
0 / 0 |
3 |
|
550 |
P1705D
Mark and Lightbulbs
|
0 / 0 |
6 |
|
549 |
P1705E
Mark and Professor Koro
|
0 / 0 |
8 |
|
547 |
P1706A
Another String Minimization Problem
|
0 / 0 |
3 |
|
546 |
P1706B
Making Towers
|
0 / 0 |
3 |
|
545 |
P1706C
Qpwoeirut And The City
|
0 / 0 |
4 |
|
544 |
P1706D1
Chopping Carrots (Easy Version)
|
0 / 0 |
5 |
|
543 |
P1706D2
Chopping Carrots (Hard Version)
|
0 / 0 |
9 |
|
542 |
P1706E
Qpwoeirut and Vertices
|
0 / 0 |
8 |
|
541 |
P1707A
Doremy's IQ
|
0 / 0 |
5 |
|
539 |
P1707C
DFS Trees
|
0 / 0 |
9 |
|
535 |
P1708A
Difference Operations
|
0 / 0 |
3 |
|
533 |
P1709A
Three Doors
|
0 / 0 |
3 |
|
531 |
P1709C
Recover an RBS
|
0 / 0 |
6 |
|
530 |
P1709D
Rorororobot
|
0 / 0 |
5 |
|
529 |
P1709E
XOR Tree
|
0 / 0 |
9 |
|
527 |
P1710A
Color the Picture
|
0 / 0 |
5 |
|
526 |
P1710B
Rain
|
0 / 0 |
7 |
|
525 |
P1710C
XOR Triangle
|
0 / 0 |
9 |
|
520 |
P1712A
Wonderful Permutation
|
0 / 0 |
3 |
|
519 |
P1712B
Woeful Permutation
|
0 / 0 |
3 |
|
518 |
P1712C
Sort Zero
|
0 / 0 |
3 |
|
517 |
P1712D
Empty Graph
|
0 / 0 |
7 |