|
1354 |
P1557A
Ezzat and Two Subsequences
|
0 / 0 |
3 |
|
1353 |
P1557B
Moamen and k-subarrays
|
0 / 0 |
3 |
|
1344 |
P1558F
Strange Sort
|
0 / 0 |
10 |
|
1333 |
P1560E
Polycarp and String Transformation
|
0 / 0 |
6 |
|
1330 |
P1561A
Simply Strange Sort
|
0 / 0 |
3 |
|
1329 |
P1561C
Deep Down Below
|
0 / 0 |
4 |
|
1317 |
P1566D1
Seating Arrangements (easy version)
|
0 / 0 |
3 |
|
1316 |
P1566D2
Seating Arrangements (hard version)
|
0 / 0 |
5 |
|
1314 |
P1566F
Points Movement
|
0 / 0 |
10 |
|
1302 |
P1569D
Inconvenient Pairs
|
0 / 0 |
6 |
|
1289 |
P1572A
Book
|
0 / 0 |
6 |
|
1282 |
P1573B
Swaps
|
0 / 0 |
4 |
|
1279 |
P1574C
Slay the Dragon
|
0 / 0 |
4 |
|
1275 |
P1575A
Another Sorting Problem
|
0 / 0 |
3 |
|
1264 |
P1575L
Longest Array Deconstruction
|
0 / 0 |
7 |
|
1247 |
P1579B
Shifting Sort
|
0 / 0 |
3 |
|
1217 |
P1583H
Omkar and Tours
|
0 / 0 |
10 |
|
1214 |
P1584C
Two Arrays
|
0 / 0 |
3 |
|
1200 |
P1592A
Gamer Hemose
|
0 / 0 |
3 |
|
1199 |
P1592B
Hemose Shopping
|
0 / 0 |
4 |
|
1156 |
P1601C
Optimal Insertion
|
0 / 0 |
8 |
|
1155 |
P1601D
Difficult Mountain
|
0 / 0 |
10 |
|
1141 |
P1605B
Reverse Sort
|
0 / 0 |
3 |
|
1138 |
P1605E
Array Equalizer
|
0 / 0 |
9 |
|
1133 |
P1606D
Red-Blue Matrix
|
0 / 0 |
9 |
|
1128 |
P1607C
Minimum Extraction
|
0 / 0 |
3 |
|
1127 |
P1607D
Blue-Red Permutation
|
0 / 0 |
4 |
|
1123 |
P1607H
Banquet Preparations 2
|
0 / 0 |
8 |
|
1118 |
P1608E
The Cells on the Paper
|
0 / 0 |
10 |
|
1086 |
P1612E
Messages
|
0 / 0 |
7 |
|
1084 |
P1612G
Max Sum Array
|
0 / 0 |
9 |
|
1082 |
P1613B
Absent Remainder
|
0 / 0 |
3 |
|
1076 |
P1614B
Divan and a New Project
|
0 / 0 |
3 |
|
1067 |
P1615E
Purple Crayon
|
0 / 0 |
9 |
|
1055 |
P1617A
Forbidden Subsequence
|
0 / 0 |
3 |
|
1053 |
P1617C
Paprika and Permutation
|
0 / 0 |
4 |
|
1049 |
P1618A
Polycarp and Sums of Subsequences
|
0 / 0 |
3 |
|
1043 |
P1618G
Trader Problem
|
0 / 0 |
8 |
|
1039 |
P1619D
New Year's Problem
|
0 / 0 |
6 |
|
1038 |
P1619E
MEX and Increments
|
0 / 0 |
5 |
|
1036 |
P1619G
Unusual Minesweeper
|
0 / 0 |
7 |
|
1023 |
P1621E
New School
|
0 / 0 |
8 |
|
1017 |
P1622B
Berland Music
|
0 / 0 |
3 |
|
1016 |
P1622C
Set or Decrease
|
0 / 0 |
5 |
|
1011 |
P1623B
Game on Ranges
|
0 / 0 |
3 |
|
1004 |
P1624D
Palindromes Coloring
|
0 / 0 |
4 |
|
999 |
P1625B
Elementary Particles
|
0 / 0 |
3 |
|
997 |
P1625D
Binary Spiders
|
0 / 0 |
8 |
|
994 |
P1626A
Equidistant Letters
|
0 / 0 |
3 |
|
987 |
P1627B
Not Sitting
|
0 / 0 |
4 |
|
976 |
P1628F
Spaceship Crisis Management
|
0 / 0 |
10 |
|
975 |
P1629A
Download More RAM
|
0 / 0 |
3 |
|
971 |
P1630C
Paint the Middle
|
0 / 0 |
8 |
|
955 |
P1633E
Spanning Tree Queries
|
0 / 0 |
9 |
|
943 |
P1635E
Cars
|
0 / 0 |
8 |
|
941 |
P1637A
Sorting Parts
|
0 / 0 |
3 |
|
934 |
P1637H
Minimize Inversions Number
|
0 / 0 |
10 |
|
932 |
P1638B
Odd Swap Sort
|
0 / 0 |
3 |
|
916 |
P1641A
Great Sequence
|
0 / 0 |
4 |
|
915 |
P1641B
Repetitions Decoding
|
0 / 0 |
7 |
|
914 |
P1641C
Anonymity Is Important
|
0 / 0 |
8 |
|
901 |
P1646B
Quality vs Quantity
|
0 / 0 |
3 |
|
890 |
P1648A
Weird Sum
|
0 / 0 |
4 |
|
880 |
P1650C
Weight of the System of Nested Segments
|
0 / 0 |
4 |
|
878 |
P1650E
Rescheduling the Exam
|
0 / 0 |
6 |
|
869 |
P1654A
Maximum Cake Tastiness
|
0 / 0 |
3 |
|
867 |
P1654C
Alice and the Cake
|
0 / 0 |
4 |
|
864 |
P1654F
Minimal String Xoration
|
0 / 0 |
10 |
|
861 |
P1656A
Good Pairs
|
0 / 0 |
3 |
|
859 |
P1656C
Make Equal With Mod
|
0 / 0 |
4 |
|
856 |
P1656F
Parametric MST
|
0 / 0 |
10 |
|
849 |
P1657D
For Gamers
|
0 / 0 |
7 |
|
841 |
P1658E
Gojou and Matrix Game
|
0 / 0 |
9 |
|
812 |
P1662I
Ice Cream Shop
|
0 / 0 |
(无) |
|
807 |
P1662N
Drone Photo
|
0 / 0 |
(无) |
|
796 |
P1665B
Array Cloning Technique
|
0 / 0 |
3 |
|
795 |
P1665C
Tree Infection
|
0 / 0 |
5 |
|
773 |
P1668B
Social Distance
|
0 / 0 |
3 |
|
771 |
P1669B
Triple
|
0 / 0 |
3 |
|
764 |
P1670A
Prof
|
0 / 0 |
3 |
|
757 |
P1671B
Consecutive Points Segment
|
0 / 0 |
3 |
|
754 |
P1671E
Preorder
|
0 / 0 |
7 |
|
733 |
P1674D
A-B-C Sort
|
0 / 0 |
4 |
|
721 |
P1676B
Equal Candies
|
0 / 0 |
3 |
|
718 |
P1676E
Eating Queries
|
0 / 0 |
3 |
|
717 |
P1676F
Longest Strike
|
0 / 0 |
4 |
|
714 |
P1676H2
Maximum Crossings (Hard Version)
|
0 / 0 |
5 |
|
690 |
P1681C
Double Sort
|
0 / 0 |
4 |
|
685 |
P1682B
AND Sorting
|
0 / 0 |
3 |
|
682 |
P1682E
Unordered Swaps
|
0 / 0 |
10 |
|
681 |
P1682F
MCMF?
|
0 / 0 |
10 |
|
678 |
P1684C
Column Swapping
|
0 / 0 |
4 |
|
677 |
P1684D
Traps
|
0 / 0 |
5 |
|
672 |
P1685A
Circular Local MiniMax
|
0 / 0 |
3 |
|
671 |
P1685B
Linguistics
|
0 / 0 |
7 |
|
663 |
P1687B
Railway System
|
0 / 0 |
5 |
|
662 |
P1687C
Sanae and Giant Robot
|
0 / 0 |
9 |
|
657 |
P1688B
Patchouli's Magical Talisman
|
0 / 0 |
3 |
|
655 |
P1689A
Lex String
|
0 / 0 |
3 |
|
644 |
P1690G
Count the Trains
|
0 / 0 |
7 |