|
1244 |
P1579E1
Permutation Minimization by Deque
|
0 / 0 |
3 |
|
1243 |
P1579E2
Array Optimization by Deque
|
0 / 0 |
5 |
|
1242 |
P1579F
Array Stabilization (AND version)
|
0 / 0 |
5 |
|
1241 |
P1579G
Minimal Coverage
|
0 / 0 |
8 |
|
1240 |
P1580A
Portal
|
0 / 0 |
5 |
|
1239 |
P1580B
Mathematics Curriculum
|
0 / 0 |
10 |
|
1238 |
P1580C
Train Maintenance
|
0 / 0 |
8 |
|
1237 |
P1580D
Subsequence
|
0 / 0 |
10 |
|
1236 |
P1580E
Railway Construction
|
0 / 0 |
10 |
|
1235 |
P1580F
Problems for Codeforces
|
0 / 0 |
10 |
|
1234 |
P1581A
CQXYM Count Permutations
|
0 / 0 |
3 |
|
1233 |
P1581B
Diameter of Graph
|
0 / 0 |
4 |
|
1232 |
P1582A
Luntik and Concerts
|
0 / 0 |
3 |
|
1231 |
P1582B
Luntik and Subsequences
|
0 / 0 |
3 |
|
1230 |
P1582C
Grandma Capa Knits a Scarf
|
0 / 0 |
4 |
|
1229 |
P1582D
Vupsen, Pupsen and 0
|
0 / 0 |
5 |
|
1228 |
P1582E
Pchelyonok and Segments
|
0 / 0 |
7 |
|
1227 |
P1582F1
Korney Korneevich and XOR (easy version)
|
0 / 0 |
6 |
|
1226 |
P1582F2
Korney Korneevich and XOR (hard version)
|
0 / 0 |
9 |
|
1225 |
P1582G
Kuzya and Homework
|
0 / 0 |
10 |
|
1224 |
P1583A
Windblume Ode
|
0 / 0 |
3 |
|
1223 |
P1583B
Omkar and Heavenly Tree
|
0 / 0 |
4 |
|
1222 |
P1583C
Omkar and Determination
|
0 / 0 |
5 |
|
1221 |
P1583D
Omkar and the Meaning of Life
|
0 / 0 |
6 |
|
1220 |
P1583E
Moment of Bloom
|
0 / 0 |
8 |
|
1219 |
P1583F
Defender of Childhood Dreams
|
0 / 0 |
9 |
|
1218 |
P1583G
Omkar and Time Travel
|
0 / 0 |
10 |
|
1217 |
P1583H
Omkar and Tours
|
0 / 0 |
10 |
|
1216 |
P1584A
Mathematical Addition
|
0 / 0 |
3 |
|
1215 |
P1584B
Coloring Rectangles
|
0 / 0 |
3 |
|
1214 |
P1584C
Two Arrays
|
0 / 0 |
3 |
|
1213 |
P1584D
Guess the Permutation
|
0 / 0 |
7 |
|
1212 |
P1584E
Game with Stones
|
0 / 0 |
8 |
|
1211 |
P1584F
Strange LCS
|
0 / 0 |
10 |
|
1210 |
P1584G
Eligible Segments
|
0 / 0 |
10 |
|
1209 |
P1585A
Life of a Flower
|
0 / 0 |
3 |
|
1208 |
P1585B
Array Eversion
|
0 / 0 |
3 |
|
1207 |
P1585C
Minimize Distance
|
0 / 0 |
4 |
|
1206 |
P1585D
Yet Another Sorting Problem
|
0 / 0 |
6 |
|
1205 |
P1585E
Frequency Queries
|
0 / 0 |
9 |
|
1204 |
P1585F
Non-equal Neighbours
|
0 / 0 |
9 |
|
1203 |
P1585G
Poachers
|
0 / 0 |
9 |
|
1202 |
P1586I
Omkar and Mosaic
|
0 / 0 |
10 |
|
1201 |
P1588F
Jumping Through the Array
|
0 / 0 |
10 |
|
1200 |
P1592A
Gamer Hemose
|
0 / 0 |
3 |
|
1199 |
P1592B
Hemose Shopping
|
0 / 0 |
4 |
|
1198 |
P1592C
Bakry and Partitioning
|
0 / 0 |
5 |
|
1197 |
P1592D
Hemose in ICPC ?
|
0 / 0 |
8 |
|
1196 |
P1592E
Bored Bakry
|
0 / 0 |
9 |
|
1195 |
P1592F1
Alice and Recoloring 1
|
0 / 0 |
10 |
|
1194 |
P1592F2
Alice and Recoloring 2
|
0 / 0 |
10 |
|
1193 |
P1593A
Elections
|
0 / 0 |
3 |
|
1192 |
P1593B
Make it Divisible by 25
|
0 / 0 |
3 |
|
1191 |
P1593C
Save More Mice
|
0 / 0 |
3 |
|
1190 |
P1593D1
All are Same
|
0 / 0 |
3 |
|
1189 |
P1593D2
Half of Same
|
0 / 0 |
6 |
|
1188 |
P1593E
Gardener and Tree
|
0 / 0 |
5 |
|
1187 |
P1593F
Red-Black Number
|
0 / 0 |
7 |
|
1186 |
P1593G
Changing Brackets
|
0 / 0 |
8 |
|
1185 |
P1594A
Consecutive Sum Riddle
|
0 / 0 |
3 |
|
1184 |
P1594B
Special Numbers
|
0 / 0 |
3 |
|
1183 |
P1594C
Make Them Equal
|
0 / 0 |
4 |
|
1182 |
P1594D
The Number of Imposters
|
0 / 0 |
5 |
|
1181 |
P1594E1
Rubik's Cube Coloring (easy version)
|
0 / 0 |
4 |
|
1180 |
P1594E2
Rubik's Cube Coloring (hard version)
|
0 / 0 |
8 |
|
1179 |
P1594F
Ideal Farm
|
0 / 0 |
9 |
|
1178 |
P1598A
Computer Game
|
0 / 0 |
3 |
|
1177 |
P1598B
Groups
|
0 / 0 |
3 |
|
1176 |
P1598C
Delete Two Elements
|
0 / 0 |
4 |
|
1175 |
P1598D
Training Session
|
0 / 0 |
5 |
|
1174 |
P1598E
Staircases
|
0 / 0 |
7 |
|
1173 |
P1598F
RBS
|
0 / 0 |
9 |
|
1172 |
P1598G
The Sum of Good Numbers
|
0 / 0 |
10 |
|
1171 |
P1599A
Weights
|
0 / 0 |
10 |
|
1170 |
P1599B
Restaurant Game
|
0 / 0 |
10 |
|
1169 |
P1599C
Bubble Strike
|
0 / 0 |
7 |
|
1168 |
P1599D
Bubble Popping
|
0 / 0 |
10 |
|
1167 |
P1599E
Two Arrays
|
0 / 0 |
10 |
|
1166 |
P1599F
Mars
|
0 / 0 |
10 |
|
1165 |
P1599G
Shortest path
|
0 / 0 |
10 |
|
1164 |
P1599H
Hidden Fortress
|
0 / 0 |
7 |
|
1163 |
P1599I
Desert
|
0 / 0 |
10 |
|
1162 |
P1599J
Bob's Beautiful Array
|
0 / 0 |
10 |
|
1161 |
P1600E
Array Game
|
0 / 0 |
6 |
|
1160 |
P1600F
Party Organization
|
0 / 0 |
8 |
|
1159 |
P1600J
Robot Factory
|
0 / 0 |
4 |
|
1158 |
P1601A
Array Elimination
|
0 / 0 |
4 |
|
1157 |
P1601B
Frog Traveler
|
0 / 0 |
6 |
|
1156 |
P1601C
Optimal Insertion
|
0 / 0 |
8 |
|
1155 |
P1601D
Difficult Mountain
|
0 / 0 |
10 |
|
1154 |
P1601E
Phys Ed Online
|
0 / 0 |
10 |
|
1153 |
P1601F
Two Sorts
|
0 / 0 |
10 |
|
1152 |
P1602A
Two Subsequences
|
0 / 0 |
3 |
|
1151 |
P1602B
Divine Array
|
0 / 0 |
3 |
|
1150 |
P1603A
Di-visible Confusion
|
0 / 0 |
4 |
|
1149 |
P1603B
Moderate Modular Mode
|
0 / 0 |
5 |
|
1148 |
P1603C
Extreme Extension
|
0 / 0 |
8 |
|
1147 |
P1603D
Artistic Partition
|
0 / 0 |
10 |
|
1146 |
P1603E
A Perfect Problem
|
0 / 0 |
10 |
|
1145 |
P1603F
October 18, 2017
|
0 / 0 |
10 |