|
944 |
P1635D
Infinite Set
|
0 / 0 |
6 |
|
943 |
P1635E
Cars
|
0 / 0 |
8 |
|
942 |
P1635F
Closest Pair
|
0 / 0 |
10 |
|
941 |
P1637A
Sorting Parts
|
0 / 0 |
3 |
|
940 |
P1637B
MEX and Array
|
0 / 0 |
3 |
|
939 |
P1637C
Andrew and Stones
|
0 / 0 |
4 |
|
938 |
P1637D
Yet Another Minimization Problem
|
0 / 0 |
6 |
|
937 |
P1637E
Best Pair
|
0 / 0 |
7 |
|
936 |
P1637F
Towers
|
0 / 0 |
9 |
|
935 |
P1637G
Birthday
|
0 / 0 |
10 |
|
934 |
P1637H
Minimize Inversions Number
|
0 / 0 |
10 |
|
933 |
P1638A
Reverse
|
0 / 0 |
3 |
|
932 |
P1638B
Odd Swap Sort
|
0 / 0 |
3 |
|
931 |
P1638C
Inversion Graph
|
0 / 0 |
4 |
|
930 |
P1638D
Big Brush
|
0 / 0 |
7 |
|
929 |
P1638E
Colorful Operations
|
0 / 0 |
9 |
|
928 |
P1638F
Two Posters
|
0 / 0 |
10 |
|
927 |
P1639A
Treasure Hunt
|
0 / 0 |
(无) |
|
926 |
P1639B
Treasure Hunt
|
0 / 0 |
(无) |
|
925 |
P1639C
Treasure Hunt
|
0 / 0 |
(无) |
|
924 |
P1639D
Treasure Hunt
|
0 / 0 |
(无) |
|
923 |
P1639E
Treasure Hunt
|
0 / 0 |
(无) |
|
922 |
P1639F
Treasure Hunt
|
0 / 0 |
(无) |
|
921 |
P1639G
Treasure Hunt
|
0 / 0 |
(无) |
|
920 |
P1639H
Treasure Hunt
|
0 / 0 |
(无) |
|
919 |
P1639I
Treasure Hunt
|
0 / 0 |
(无) |
|
918 |
P1639J
Treasure Hunt
|
0 / 0 |
(无) |
|
917 |
P1639K
Treasure Hunt
|
0 / 0 |
(无) |
|
916 |
P1641A
Great Sequence
|
0 / 0 |
4 |
|
915 |
P1641B
Repetitions Decoding
|
0 / 0 |
7 |
|
914 |
P1641C
Anonymity Is Important
|
0 / 0 |
8 |
|
913 |
P1641D
Two Arrays
|
0 / 0 |
10 |
|
912 |
P1641E
Special Positions
|
0 / 0 |
10 |
|
911 |
P1641F
Covering Circle
|
0 / 0 |
10 |
|
910 |
P1642A
Hard Way
|
0 / 0 |
3 |
|
909 |
P1642B
Power Walking
|
0 / 0 |
3 |
|
908 |
P1644A
Doors and Keys
|
0 / 0 |
3 |
|
907 |
P1644B
Anti-Fibonacci Permutation
|
0 / 0 |
3 |
|
906 |
P1644C
Increase Subarray Sums
|
0 / 0 |
4 |
|
905 |
P1644D
Cross Coloring
|
0 / 0 |
5 |
|
904 |
P1644E
Expand the Path
|
0 / 0 |
6 |
|
903 |
P1644F
Basis
|
0 / 0 |
10 |
|
902 |
P1646A
Square Counting
|
0 / 0 |
3 |
|
901 |
P1646B
Quality vs Quantity
|
0 / 0 |
3 |
|
900 |
P1646C
Factorials and Powers of Two
|
0 / 0 |
5 |
|
899 |
P1646D
Weight the Tree
|
0 / 0 |
7 |
|
898 |
P1646E
Power Board
|
0 / 0 |
8 |
|
897 |
P1646F
Playing Around the Table
|
0 / 0 |
10 |
|
896 |
P1647A
Madoka and Math Dad
|
0 / 0 |
3 |
|
895 |
P1647B
Madoka and the Elegant Gift
|
0 / 0 |
4 |
|
894 |
P1647C
Madoka and Childish Pranks
|
0 / 0 |
4 |
|
893 |
P1647D
Madoka and the Best School in Russia
|
0 / 0 |
6 |
|
892 |
P1647E
Madoka and the Sixth-graders
|
0 / 0 |
9 |
|
891 |
P1647F
Madoka and Laziness
|
0 / 0 |
10 |
|
890 |
P1648A
Weird Sum
|
0 / 0 |
4 |
|
889 |
P1648B
Integral Array
|
0 / 0 |
6 |
|
888 |
P1648C
Tyler and Strings
|
0 / 0 |
6 |
|
887 |
P1648D
Serious Business
|
0 / 0 |
10 |
|
886 |
P1648E
Air Reform
|
0 / 0 |
10 |
|
885 |
P1648F
Two Avenues
|
0 / 0 |
10 |
|
884 |
P1649A
Game
|
0 / 0 |
3 |
|
883 |
P1649B
Game of Ball Passing
|
0 / 0 |
4 |
|
882 |
P1650A
Deletions of Two Adjacent Letters
|
0 / 0 |
3 |
|
881 |
P1650B
DIV + MOD
|
0 / 0 |
3 |
|
880 |
P1650C
Weight of the System of Nested Segments
|
0 / 0 |
4 |
|
879 |
P1650D
Twist the Permutation
|
0 / 0 |
4 |
|
878 |
P1650E
Rescheduling the Exam
|
0 / 0 |
6 |
|
877 |
P1650F
Vitaly and Advanced Useless Algorithms
|
0 / 0 |
8 |
|
876 |
P1650G
Counting Shortcuts
|
0 / 0 |
7 |
|
875 |
P1651A
Playoff
|
0 / 0 |
3 |
|
874 |
P1651B
Prove Him Wrong
|
0 / 0 |
3 |
|
873 |
P1651C
Fault-tolerant Network
|
0 / 0 |
5 |
|
872 |
P1651D
Nearest Excluded Points
|
0 / 0 |
6 |
|
871 |
P1651E
Sum of Matchings
|
0 / 0 |
10 |
|
870 |
P1651F
Tower Defense
|
0 / 0 |
10 |
|
869 |
P1654A
Maximum Cake Tastiness
|
0 / 0 |
3 |
|
868 |
P1654B
Prefix Removals
|
0 / 0 |
3 |
|
867 |
P1654C
Alice and the Cake
|
0 / 0 |
4 |
|
866 |
P1654D
Potion Brewing Class
|
0 / 0 |
7 |
|
865 |
P1654E
Arithmetic Operations
|
0 / 0 |
8 |
|
864 |
P1654F
Minimal String Xoration
|
0 / 0 |
10 |
|
863 |
P1654G
Snowy Mountain
|
0 / 0 |
10 |
|
862 |
P1654H
Three Minimums
|
0 / 0 |
10 |
|
861 |
P1656A
Good Pairs
|
0 / 0 |
3 |
|
860 |
P1656B
Subtract Operation
|
0 / 0 |
3 |
|
859 |
P1656C
Make Equal With Mod
|
0 / 0 |
4 |
|
858 |
P1656D
K-good
|
0 / 0 |
6 |
|
857 |
P1656E
Equal Tree Sums
|
0 / 0 |
8 |
|
856 |
P1656F
Parametric MST
|
0 / 0 |
10 |
|
855 |
P1656G
Cycle Palindrome
|
0 / 0 |
10 |
|
854 |
P1656H
Equal LCM Subsets
|
0 / 0 |
10 |
|
853 |
P1656I
Neighbour Ordering
|
0 / 0 |
10 |
|
852 |
P1657A
Integer Moves
|
0 / 0 |
3 |
|
851 |
P1657B
XY Sequence
|
0 / 0 |
3 |
|
850 |
P1657C
Bracket Sequence Deletion
|
0 / 0 |
4 |
|
849 |
P1657D
For Gamers
|
0 / 0 |
7 |
|
848 |
P1657E
Star MST
|
0 / 0 |
8 |
|
847 |
P1657F
Words on Tree
|
0 / 0 |
10 |
|
846 |
P1658A
Marin and Photoshoot
|
0 / 0 |
3 |
|
845 |
P1658B
Marin and Anti-coprime Permutation
|
0 / 0 |
3 |